Topic title changed and updated with new resource packs.
First you need a setup.xml with the following:
Add both setup.xml and content.dat to __resources.lua as well as all files you are overriding.
Example: FILETYPE resources:/foldername/file.type
TIMECYCLE (not working or I messed something up when trying to do it)
PLSETTINGSFEMALE (these two settings files are useless, only used in standard multiplayer)
R* removed Social Club login requirement about 2 years ago? so that shouldn't be a problem.
if i want to play with only just a friend of mine is it possible to be in free mode ?
Yes. You can setup a server with the freeroam resource (that's already standard server configuration afaik)Quote
since it looks like a FiveM version of GTA IV
CitizenIV existed before FiveM, just was never was popular and was kind of forgotten and went through management changes since NTAuthority is no longer allowed to do anything with either multiplayer mod.Quote
i'm kind of interested to play some GTA RP on GTA IV is there some servers ?
So far there's only one active server (Flashback Roleplay) but it's in Russian afaik.Quote
Finally i just found that using it on EFLC is possible but the weapon cars etc are impossible to use. so do you plan to create a version for EFLC
I don't think there are any plans to move it to EFLC, but episodic content can be added in/streamed without replacing existing vehicles/weapons (though it's kind of buggy in that regard because of maybe game limits or other unknown reasons, and we don't know how to use EFLC audio files even though technically Citizen supports doing so, there was no documentation about it left)
Don't know, I've never really tried messing with the race mode myself.
In case anyone ever builds upon the existing race mode or makes a new one from scratch, they're going to need race tracks to actually race on, so here's some taken from the game.
X, Y, Z, Heading (the barebones race mode that comes with Citizen doesn't use heading in the checkpoints because it doesn't have respawning)
1100.91, 336.91, 28.8783, 3
1075.185, 241.2452, 30.4421, 146.9078
951.1319, 24.4542, 24.9231, 185.0486
1077.937, -5.2676, 32.752, 295.2616
1252.013, 16.822, 35.458, 297.012
1352.57, 28.9121, 31.3201, 182.208
1361.036, -53.1671, 23.4504, 265.7835
1439.588, -41.6187, 22.9747, 320.0051
1621, 141.5903, 27.8345, 344.8726
1803.86, 175.2371, 18.6832, 299.802
1809.679, 347.9281, 21.4739, 60.9636
1556.725, 370.9041, 28.079, 67.0909
1387.962, 387.4961, 21.7448, 89.6273
1172.683, 385.6926, 25.0101, 90.8729
-1584.18, 45.7294, 8.6301, 3
-1372.662, 80.0787, 5.6819, 356.4474
-1365.829, 226.6439, 8.248, 351.3413
-1353.946, 364.1555, 13.6564, 5.3437
-1390.846, 411.7268, 13.6813, 0.8581
-1390.765, 499.5489, 11.6876, 356.8693
-1336.345, 561.4233, 11.5531, 3.1881
-1414.388, 655.1917, 18.5995, 43.6897
-1385.92, 759.3806, 18.6821, 45.7146
-1484.71, 832.46, 18.5376, 104.3823
-1555.119, 773.531, 23.9485, 90.0447
-1584.613, 667.2228, 24.5108, 179.6342
-1587.571, 480.5957, 24.4905, 149.2715
-1705.439, 272.0725, 20.6169, 256.6755
-1585.51, 120.9333, 11.5504, 179.9197
3. Driving While High
-1970.8, -93.84, 6.14, 90
-2036.6, -93.75, 5.8, 31.16
-2185.4, -87.02, 5.8, 349.02
-2017.1, 188.58, 11, 261.98
-1869.5, 176.1, 12.3, 291,44
-1724.4, 242.45, 19.9, 330.96
-1604.3, 451.9, 24.5, 330.03
-1669.5, 501.1, 24.5, 58.95
-1673.4, 568.7, 25.02, 73.62
-1834.2, 410.3, 21.4, 144.36
-2016.5, 178.02, 24.2, 142.49
-2138.3, -25.3, -12.7, 190.3
-2026.634, -7.76, 5.99, 271.42
-1959.6, -7,79, 5.35, 270.47
-1926.2, -95.35, 5.96, 90
To add more
Setup for Citizen, just add - killatomate/-ivhud/-lcbd to citmp-server.yml resource list.
Want to host servers with custom maps, but couldn't be bothered or don't know how to adapt them to Citizen?
Just drop them into resources folder and add them to your citmp-server.yml
Note: When you cross the bridge from Faustin's house to the Mountain, you may experience heavy lag/fps drops (or even crashes) until you reach another bridge within the Mountain map.
Note: Since there is no traffic on the map, you'll have to spawn your own via /veh command. Also recommended to disable betaguns resource since they're up in the sky and just clutter the radar, which you should disable if no other players are around.
Also bundled with Killatomate's Realistic Handling mod since the map is pretty big, and you'll want to go around faster.
7. San Andreas (TO BE UPDATED)
Client Cache Files (612MB) (If you don't intend on hosting servers and just joining ones hosting the map)
Recommended to install empty distantlights.dat in pc>data>flights to get rid of fake LC traffic and lights in the distance (not sure if this can be done server side so do it on your end for optimal compatibility with all maps).
To do more
Currently has 34 vehicles (all Motorcycles including IV Hexer and Angel (as Hexer2 and Angel2) leftover, TBOGT Police vehicles, all using IV audio and screen name for now).
Back in the old days/few years ago, CitizenIV had the option to switch between IV, TLAD and TBOGT HUD/Menu styles. Will that be coming back? Also, any way to get rid of TBOGT's stupid auto-zoom on aim?
Any chance of it somehow being officially implemented into CitizenIV? Imo, it should be, I was always bothered by the fact that it wasn't functional on original multiplayer (crashes)