[TUTORIAL][SERVER] Possible Content.dat overrides

  • First you need a setup.xml with the following:

    Code
    1. <ini>
    2. <datfile>content.dat</datfile>
    3. </ini>

    Add both setup.xml and content.dat to __resources.lua as well as all files you are overriding.


    Example: FILETYPE resources:/foldername/file.type


    ANIMGRP

    CARCOLS

    HANDLING

    VEHICLEEXTRAS

    PLAYER

    PEDGRP

    CARGRP

    RADIO

    RADIOLOGOS

    WEAPONINFO

    THROWNWEAPONINFO

    PEDPERSONALITY

    MELEEANIMS

    ACTIONTABLE

    EXPLOSIONFX

    VEHOFF

    FMENUFILE

    LBDATAFILE

    LBICONSFILE

    POPCYCLE

    TIMECYCLE (not working or I messed something up when trying to do it)

    RADARBLIPS

    CREDITS

    HUDCOLOR

    HUDTXD

    HUDDAT

    FONTDAT

    FONTTXT

    FONTDATR

    FONTTXDR

    RMPTFX

    FDATFILE

    FTXDFILE

    FMENUFILE

    LBDATAFILE (leaderboards_data.xml)

    LBICONSFILE (leaderboards.wtd)

    PEDVARS

    PLSETTINGSMALE

    PLSETTINGSFEMALE (these two settings files are useless, only used in standard multiplayer)

    PLSETTINGSLIGHT

    RADIO

    RADIOLOGOS

    SAVEICON

    EPISODEVERSION

    EXPLOSIONFX

    SCROLLBAR

    TICKBOXFILE (stats.wtd)

    VISUALSETTINGS



    Sources:

    IV/common/data/default.dat

    TLAD/content.dat

    TBOGT/content.dat