[TUTORIAL][SERVER] Possible Content.dat overrides

  • First you need a setup.xml with the following:

    Code
    1. <ini>
    2. <datfile>content.dat</datfile>
    3. </ini>

    Add both setup.xml and content.dat to __resources.lua as well as all files you are overriding.


    Example: FILETYPE resources:/foldername/file.type


    GXT

    ANIMGRP

    CARCOLS

    HANDLING

    VEHICLEEXTRAS

    PLAYER

    PEDGRP

    CARGRP

    RADIO

    RADIOLOGOS

    WEAPONINFO

    THROWNWEAPONINFO

    PEDPERSONALITY

    MELEEANIMS

    ACTIONTABLE

    EXPLOSIONFX

    VEHOFF

    FMENUFILE

    LBDATAFILE

    LBICONSFILE

    POPCYCLE

    TIMECYCLE

    RADARBLIPS

    CREDITS

    HUDCOLOR

    HUDTXD

    HUDDAT

    FONTDAT

    FONTTXT

    FONTDATR

    FONTTXDR

    FONTSTRTXD

    RMPTFX

    FDATFILE

    FTXDFILE

    FMENUFILE

    LBDATAFILE (leaderboards_data.xml)

    LBICONSFILE (leaderboards.wtd)

    PEDVARS

    PLSETTINGSMALE

    PLSETTINGSFEMALE (these two settings files are useless, only used in standard multiplayer)

    PLSETTINGSLIGHT

    RADIO

    RADIOLOGOS

    SAVEICON

    EPISODEVERSION

    EXPLOSIONFX

    SCROLLBAR

    TICKBOXFILE (stats.wtd)

    VISUALSETTINGS

    IDE (vehicles.ide, peds.ide, etc...)


    You can disable original data/ide files with DISABLE_FILE common:/data/nameoffile.extension


    Sources:

    IV/common/data/default.dat

    TLAD/content.dat

    TBOGT/content.dat